Introducing: Mechamancer
Gladius Terrae » Devlog
This update introduces a new upgradeable class, this time expanding the specialist path.
As always, there are a few other adjustments as well. The most notable change is that monster HP now scales with the day count, meaning even basic enemies can pose a serious threat in later stages of the game.
Coming up next: Vanguard.
Files
Gladius Terrae-web-20250424.zip Play in browser
4 days ago
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More posts
- Introducing: Medic6 days ago
- Character upgrade system!8 days ago
- Core gameplay changes24 days ago
- Weapon upgrade system rework26 days ago
- Balance changes, animated laser27 days ago
- Sound effect upgrade28 days ago
- New UI is here at last29 days ago
- Incoming huge UI changes30 days ago
- Interface changes32 days ago
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