New monsters, UI changes and revive mechanic.


New Update – More Monsters, More Strategy

This update introduces two new monsters that bring a whole new level of area control to the battlefield:

  • The first is a powered-up version of a monster you’ve already encountered. Like its weaker counterpart, it stuns nearby enemies — but this one stuns all enemies within its range, not just a single target.

  • The second doesn’t deal damage at all. Instead, it periodically unleashes a massive area-wide stun, affecting every enemy caught in it. 

These new enemies force you to plan your moves more carefully. If you don't want your squad locked down and helpless, positioning will be key.

New Mechanic: Revive Fallen Allies

We’ve also introduced a new battle mechanic: reviving fallen allies.

  • During combat, you now earn Battle Points — a temporary resource available only for the duration of the fight.

  • If you have enough, you can spend them to bring back fallen team members.

  • A new side panel has been added, showing the status of all your units and allowing quick access to the revive option.


Try the game here!

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