Weapon upgrade system rework
Gladius Terrae » Devlog
This update introduces a new weapon upgrade system. Until now, upgrading a weapon required an identical copy. That’s no longer the case. Instead, selling weapons now grants components (five different types), which can be used for upgrades. These same components will also be used to upgrade character tiers in future updates.
Other Changes:
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Switch active soldiers during battle – Use keys 1-6 to change your controlled soldier.
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Pause function added – Press Spacebar to pause the game.
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Battle start requirement – You can no longer begin a battle without at least one active soldier.
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Gladius Terrae
Status | In development |
Author | Bazooka Raptor |
Genre | Action, Strategy |
Tags | 2D, Bullet Hell, Casual, Indie, No AI, Pixel Art, Roguelike, Short, Simple |
Languages | English |
More posts
- Styling improvements19 days ago
- New monsters, UI changes and revive mechanic.25 days ago
- Vanguard visuals34 days ago
- New monsters36 days ago
- Monster audio update41 days ago
- Demolitionist visuals52 days ago
- Boss and core gameplay changes58 days ago
- First boss approaching.68 days ago
- What's going on?89 days ago
- Chem Tech visuals93 days ago
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