Introducing: Medic
Gladius Terrae » Devlog
Another class has been added to the game:
Medic. There are two main ways to use a Medic. They can focus purely on healing, outperforming the Support class, or they can maintain standard healing abilities while carrying a stronger weapon, depending on your squad’s needs. Choose the approach that fits your playstyle and have fun experimenting.
In the next update, we’ll be introducing the Mechamancer.
We also made changes to the Psi Ops special ability. The knockback effect is now weaker, but it has an improved range and a shorter cooldown, making it more flexible and reliable in battle.
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More posts
- Introducing: Mechamancer1 day ago
- Character upgrade system!4 days ago
- Core gameplay changes21 days ago
- Weapon upgrade system rework23 days ago
- Balance changes, animated laser24 days ago
- Sound effect upgrade25 days ago
- New UI is here at last26 days ago
- Incoming huge UI changes27 days ago
- Interface changes29 days ago
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