UI changes
Gladius Terrae » Devlog

Currently, we're focused on adding new character animations and finishing work on the final (ninth) character. In the meantime, we've also made a few small UI improvements based on player feedback.
One of the main changes is how item selling works. The previous system wasn’t very intuitive, so we’ve redesigned it. You can now sell items with the right mouse button, and there's also a new "sell all" button for easier inventory management.
Additionally, pressing ESC during battle now opens a menu, where you can resume the game or return to the main menu.
We've also uploaded a downloadable version of the game, currently available for Windows. Versions for other platforms are on the way.
Try the game here!
Get Gladius Terrae
Gladius Terrae
Status | In development |
Author | Bazooka Raptor |
Genre | Action, Strategy |
Tags | 2D, Bullet Hell, Casual, Indie, No AI, Pixel Art, Roguelike, Short, Simple |
Languages | English |
More posts
- Feedback summary45 days ago
- Styling improvements67 days ago
- New monsters, UI changes and revive mechanic.73 days ago
- Vanguard visuals82 days ago
- New monsters85 days ago
- Monster audio update89 days ago
- Demolitionist visualsJul 03, 2025
- Boss and core gameplay changesJun 27, 2025
- First boss approaching.Jun 17, 2025
- What's going on?May 27, 2025
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