UI changes
Gladius Terrae » Devlog

Currently, we're focused on adding new character animations and finishing work on the final (ninth) character. In the meantime, we've also made a few small UI improvements based on player feedback.
One of the main changes is how item selling works. The previous system wasn’t very intuitive, so we’ve redesigned it. You can now sell items with the right mouse button, and there's also a new "sell all" button for easier inventory management.
Additionally, pressing ESC during battle now opens a menu, where you can resume the game or return to the main menu.
We've also uploaded a downloadable version of the game, currently available for Windows. Versions for other platforms are on the way.
Try the game here!
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Gladius Terrae
Status | In development |
Author | Bazooka Raptor |
Genre | Action, Strategy |
Tags | 2D, Bullet Hell, Casual, Indie, No AI, Pixel Art, Roguelike, Short, Simple |
Languages | English |
More posts
- Demolitionist visuals8 days ago
- Boss and core gameplay changes14 days ago
- First boss approaching.24 days ago
- What's going on?46 days ago
- Chem Tech visuals49 days ago
- Psi Ops animations hotfix56 days ago
- Bigger update.57 days ago
- Social Media started!60 days ago
- Introducing: Demolitionist61 days ago
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