Character upgrade system!
Another major update!
Technically, it went live on Saturday, but I was too tired to put together a proper devlog, so I had to postpone it a bit.
The character upgrade system is now in place, along with the first new upgrade option - Psi Ops.
Currently, 8 out of 9 characters are prepared for release. However, the launch of the first one already exposed a few balance issues. We'll be addressing these problems with each new character release, aiming to refine the overall balance as we go. We're planning to introduce a new character every few days.
We also made some adjustments to the UI, specifically around how traits are added and displayed. Our previous setup turned out to be a bit counterintuitive, so this should make the process smoother.
Get Gladius Terrae
Gladius Terrae
Status | In development |
Author | Bazooka Raptor |
Genre | Action, Strategy |
Tags | 2D, Bullet Hell, Casual, Indie, No AI, Pixel Art, Roguelike, Short, Simple |
Languages | English |
More posts
- Feedback summary7 days ago
- Styling improvements29 days ago
- New monsters, UI changes and revive mechanic.36 days ago
- Vanguard visuals44 days ago
- New monsters47 days ago
- Monster audio update51 days ago
- Demolitionist visuals62 days ago
- Boss and core gameplay changes68 days ago
- First boss approaching.78 days ago
- What's going on?May 27, 2025
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