Character upgrade system!
Another major update!
Technically, it went live on Saturday, but I was too tired to put together a proper devlog, so I had to postpone it a bit.
The character upgrade system is now in place, along with the first new upgrade option - Psi Ops.
Currently, 8 out of 9 characters are prepared for release. However, the launch of the first one already exposed a few balance issues. We'll be addressing these problems with each new character release, aiming to refine the overall balance as we go. We're planning to introduce a new character every few days.
We also made some adjustments to the UI, specifically around how traits are added and displayed. Our previous setup turned out to be a bit counterintuitive, so this should make the process smoother.
Get Gladius Terrae
Gladius Terrae
| Status | In development |
| Author | Bazooka Raptor |
| Genre | Action, Strategy |
| Tags | 2D, Bullet Hell, Casual, Indie, No AI, Pixel Art, Roguelike, Short, Simple |
| Languages | English |
More posts
- Hot fixes30 days ago
- Back after long time.31 days ago
- Feedback summaryAug 27, 2025
- Styling improvementsAug 05, 2025
- New monsters, UI changes and revive mechanic.Jul 30, 2025
- Vanguard visualsJul 21, 2025
- New monstersJul 18, 2025
- Monster audio updateJul 14, 2025
- Demolitionist visualsJul 03, 2025
- Boss and core gameplay changesJun 27, 2025
Leave a comment
Log in with itch.io to leave a comment.