Character upgrade system!
Another major update!
Technically, it went live on Saturday, but I was too tired to put together a proper devlog, so I had to postpone it a bit.
The character upgrade system is now in place, along with the first new upgrade option - Psi Ops.
Currently, 8 out of 9 characters are prepared for release. However, the launch of the first one already exposed a few balance issues. We'll be addressing these problems with each new character release, aiming to refine the overall balance as we go. We're planning to introduce a new character every few days.
We also made some adjustments to the UI, specifically around how traits are added and displayed. Our previous setup turned out to be a bit counterintuitive, so this should make the process smoother.
Get Gladius Terrae
Gladius Terrae
More posts
- Introducing: Mechamancer4 days ago
- Introducing: Medic6 days ago
- Core gameplay changes24 days ago
- Weapon upgrade system rework26 days ago
- Balance changes, animated laser27 days ago
- Sound effect upgrade28 days ago
- New UI is here at last29 days ago
- Incoming huge UI changes30 days ago
- Interface changes32 days ago
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