Sound effect upgrade
Gladius Terrae » Devlog
This time, we’ve updated the sound effects. Until now, every sound in the game was a free asset found online. That’s starting to change as we begin creating our own sound effects - these are our first steps in that direction. Each weapon now has its own dedicated gunshot or laser sound.
To better test the new audio, battle music has been temporarily disabled. We’re also working on a full sound control system, allowing you to adjust volume levels to your preference.
Looking ahead, the Laser Sphere (a specialist-only weapon) has proven to be ineffective due to several factors. Our next priority is addressing this issue. Alongside that, we’ll be making adjustments to the support class, as it currently feels a bit underpowered.
Files
Gladius Terrae-web-20250331.zip 81 MB
Mar 31, 2025
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Gladius Terrae
Status | In development |
Author | Bazooka Raptor |
Genre | Action, Strategy |
Tags | 2D, Bullet Hell, Casual, Indie, No AI, Pixel Art, Roguelike, Short, Simple |
Languages | English |
More posts
- Feedback summary35 days ago
- Styling improvements57 days ago
- New monsters, UI changes and revive mechanic.63 days ago
- Vanguard visuals72 days ago
- New monsters74 days ago
- Monster audio update79 days ago
- Demolitionist visuals90 days ago
- Boss and core gameplay changes96 days ago
- First boss approaching.Jun 17, 2025
- What's going on?May 27, 2025
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