Interface changes
Gladius Terrae » Devlog
This update primarily introduces small UI changes, notably the return of weapon icons, now featuring colored backgrounds. While a minor change, this is a harbinger of a larger UI rework. We’re testing the readability of this solution, and if it proves effective, it will become a key component of the new UI.
As with most updates, this one also brings some balance changes, including shortening the first two waves to 25 and 45 seconds, respectively.
Files
Gladius Terrae-web-20250327.zip 81 MB
Mar 27, 2025
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Gladius Terrae
Status | In development |
Author | Bazooka Raptor |
Genre | Action, Strategy |
Tags | 2D, Bullet Hell, Casual, Indie, No AI, Pixel Art, Roguelike, Short, Simple |
Languages | English |
More posts
- Feedback summary4 days ago
- Styling improvements26 days ago
- New monsters, UI changes and revive mechanic.32 days ago
- Vanguard visuals41 days ago
- New monsters44 days ago
- Monster audio update48 days ago
- Demolitionist visuals59 days ago
- Boss and core gameplay changes65 days ago
- First boss approaching.75 days ago
- What's going on?97 days ago
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