Interface changes
Gladius Terrae » Devlog
This update primarily introduces small UI changes, notably the return of weapon icons, now featuring colored backgrounds. While a minor change, this is a harbinger of a larger UI rework. We’re testing the readability of this solution, and if it proves effective, it will become a key component of the new UI.
As with most updates, this one also brings some balance changes, including shortening the first two waves to 25 and 45 seconds, respectively.
Files
Gladius Terrae-web-20250327.zip 81 MB
Mar 27, 2025
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Gladius Terrae
| Status | In development |
| Author | Bazooka Raptor |
| Genre | Action, Strategy |
| Tags | 2D, Bullet Hell, Casual, Indie, No AI, Pixel Art, Roguelike, Short, Simple |
| Languages | English |
More posts
- Hot fixes30 days ago
- Back after long time.31 days ago
- Feedback summaryAug 27, 2025
- Styling improvementsAug 05, 2025
- New monsters, UI changes and revive mechanic.Jul 30, 2025
- Vanguard visualsJul 21, 2025
- New monstersJul 18, 2025
- Monster audio updateJul 14, 2025
- Demolitionist visualsJul 03, 2025
- Boss and core gameplay changesJun 27, 2025
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